Some subtler facts

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Madison Scott-Clary
2023-09-14 13:52:29 -07:00
parent e97443cb72
commit ec09af8b3f
2 changed files with 10 additions and 3 deletions

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@ -20,14 +20,17 @@ Clade
Cocladist Cocladist
: Used to refer to another member of the same clade. Up-, down-, and cross-tree are used to refer to the relation between the two cocladists: an up-tree instances is one that is descended from the individual, a down-tree instance is one from whom the individual is descended, and a cross-tree instance is one who shares the same down-tree instance but who isn't a descendent or an ancestor. : Used to refer to another member of the same clade. Up-, down-, and cross-tree are used to refer to the relation between the two cocladists: an up-tree instances is one that is descended from the individual, a down-tree instance is one from whom the individual is descended, and a cross-tree instance is one who shares the same down-tree instance but who isn't a descendent or an ancestor.
Collective
: A group of individuals who emulate the idea of clades phys-side, doing their best to maintain a tree-like hierarchy, share common names, and so on. Many also resent the System and refuse to upload.
Cone of silence Cone of silence
: A mechanic on the System that prevents others from hearing what those within the cone are saying. As of 2349, it is also possible to opaque or blur the contents of the cone from the outside, and to prevent the transmission of sensorium messages. : A mechanic on the System that prevents others from hearing what those within the cone are saying. As of 2349, it is also possible to opaque or blur the contents of the cone from the outside, and to prevent the transmission of sensorium messages.
Conflict Conflict
: During the process of merging, memories and ideas between the up- and down-tree instances will differ, if only by physical point of view. The more these instances diverge, the more these differences will cause conflicts, whether in how they remember things or how they think about things. During merging, this takes effort to rectify internally. : During the process of merging, memories and ideas between the up- and down-tree instances will differ, if only by physical point of view. The more these instances diverge, the more these differences will cause conflicts, whether in how they remember things or how they think about things. During merging, this takes effort to rectify internally.
Collective Contraproprioceptive Virus (CPV)
: A group of individuals who emulate the idea of clades phys-side, doing their best to maintain a tree-like hierarchy, share common names, and so on. Many also resent the System and refuse to upload. : A virus, usually used to assassinate an instance, which disrupts the instance's sense of proprioception to the point where they either crash or quit out of pain. Usually attached to a symbolic object such as a knife or syringe, the virus must be tailored to the recipient, and the object must pierce their skin; the System works based on the collected assumptions of its inhabitants, so something that causes one to break apart must first break the integrity of the target.
Dispersionista Dispersionista
: An individual who enjoys individuation on the System. They will fork and allow their forks to diverge from themselves without any goal of letting them merge back down. : An individual who enjoys individuation on the System. They will fork and allow their forks to diverge from themselves without any goal of letting them merge back down.

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@ -30,6 +30,10 @@ While the climate has continued to suffer, with temperatures slowing to a linear
Earth is described as a 'shithole'. Global warming has proceeded to the pace where much of the population below a certain latitude lives below-ground, though many have simply moved towards the poles. Air quality is...not great, and many spend as much time as possible on the 'net in sims, with children getting implants at around 5 years old, though the minimum upload age remains 18. Earth is described as a 'shithole'. Global warming has proceeded to the pace where much of the population below a certain latitude lives below-ground, though many have simply moved towards the poles. Air quality is...not great, and many spend as much time as possible on the 'net in sims, with children getting implants at around 5 years old, though the minimum upload age remains 18.
### Late 2300s
Thanks to the sudden influx of information from Artemis, efforts to control the ongoing climate disaster gain traction and thus success, leading to the increasing global temperatures stalling and massive success with the ocean deacidification projects in the mid 2700s. This in turn leads to a slight slowing in the rate of new uploads.
## The System ## The System
Created in the early 2100s, the System (a vague name to keep the original project secret, though one which stuck around) allows for uploaded consciousnesses to live functionally immortal lives. Created in the early 2100s, the System (a vague name to keep the original project secret, though one which stuck around) allows for uploaded consciousnesses to live functionally immortal lives.
@ -122,6 +126,6 @@ As with any social system, conflict happens. People don't like each other. They
<figcaption style="font-size: 60%; opacity: 0.8;">“Fucking stop! You cannot</figcaption> <figcaption style="font-size: 60%; opacity: 0.8;">“Fucking stop! You cannot</figcaption>
</figure> </figure>
The one exception to being killed on the System is through a subtle virus which will crash one's instance. This virus must be tailored to the individual it's meant for and is not trivial to produce, so instances of such death are rare. It's most commonly associated with symbolic objects such as syringes or knives rather than poison; as always, having the symbol be recognized as one that can cause damage is often part of the process. The one exception to being killed on the System is through a subtle virus known as a contraproprioceptive virus (or CPV) which will crash one's instance. This virus must be tailored to the individual it's meant for and is not trivial to produce, so instances of such death are rare. It's most commonly associated with symbolic objects such as syringes or knives rather than poison; as always, having the symbol be recognized as one that can cause damage is often part of the process.