Colors...
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@ -41,7 +41,7 @@ type State struct {
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rowHeaders, colHeaders []header
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}
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func New(sectionSize, cellsPerSection int) *State {
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func New(sectionSize, cellsPerSection int, reveal bool) *State {
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s := &State{
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sectionSize: sectionSize,
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cellsPerSection: cellsPerSection,
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@ -58,7 +58,33 @@ func New(sectionSize, cellsPerSection int) *State {
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s.initSection(Point{x, y})
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}
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}
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// TODO reveal 1 row per section, 1 col per sections/2
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if reveal {
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for i := 0; i < s.sectionSize; i++ {
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reveal := i*s.cellsPerSection + rand.Intn(s.cellsPerSection)
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s.history += fmt.Sprintf("ry(%d)", reveal)
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for x := 0; x < s.size(); x++ {
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p := Point{x, reveal}
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if s.cells.state(p) {
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s.mark(p)
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} else {
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s.flag(p)
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}
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}
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if rand.Int()%2 == 0 {
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reveal = i*s.cellsPerSection + rand.Intn(s.cellsPerSection)
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s.history += fmt.Sprintf("rx(%d)", reveal)
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for y := 0; y < s.size(); y++ {
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p := Point{reveal, y}
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if s.cells.state(p) {
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s.mark(p)
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} else {
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s.flag(p)
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}
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}
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}
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}
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}
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s.initialized = true
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return s
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}
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@ -7,16 +7,18 @@ import (
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)
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var (
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complete = []string{"██ ", "██ "}
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flagged = []string{"╲╱ ", "╱╲ "}
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marked = []string{"╭╮ ", "╰╯ "}
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blank = []string{".- ", " "}
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cursorStyle = lipgloss.NewStyle().
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Background(lipgloss.Color("#005566"))
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Background(lipgloss.White)
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gridStyle = lipgloss.NewStyle().
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Foreground(lipgloss.Black)
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markedStyle = lipgloss.NewStyle()
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complete = []string{"██ ", "██ "}
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flagged = []string{"╲╱ ", "╱╲ "}
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marked = []string{" ", " "}
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blank = []string{" ", " "}
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)
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func (c *cell) View() []string {
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@ -32,7 +34,7 @@ func (c *cell) View() []string {
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}
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func (f *field) View(p *Point, sectionSize, cellsPerSection int) string {
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res := gridStyle.Render("┌")
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res := gridStyle.Render("┌─")
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for c := 0; c < cellsPerSection*sectionSize*3; c++ {
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res += gridStyle.Render("─")
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if c == cellsPerSection*sectionSize*3-1 {
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@ -40,43 +42,48 @@ func (f *field) View(p *Point, sectionSize, cellsPerSection int) string {
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break
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}
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if c%(cellsPerSection*3) == cellsPerSection*3-1 {
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res += gridStyle.Render("┬")
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res += gridStyle.Render("┬─")
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}
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}
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resA := gridStyle.Render("│")
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resB := gridStyle.Render("│")
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resA := gridStyle.Render("│ ")
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resB := gridStyle.Render("│ ")
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for i, c := range f.cells {
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cellRes := c.View()
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if i == f.i(*p) {
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resA += cursorStyle.Render(cellRes[0])
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resB += cursorStyle.Render(cellRes[1])
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} else if c.marked() {
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markedStyle = lipgloss.NewStyle().
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Background(lipgloss.Color(fmt.Sprintf("%d", i%214+16)))
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resA += markedStyle.Render(cellRes[0])
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resB += markedStyle.Render(cellRes[1])
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} else {
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resA += cellRes[0]
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resB += cellRes[1]
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}
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if i%cellsPerSection == cellsPerSection-1 {
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resA += gridStyle.Render("│")
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resB += gridStyle.Render("│")
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resA += gridStyle.Render("│ ")
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resB += gridStyle.Render("│ ")
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}
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if i%f.size == f.size-1 {
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res += fmt.Sprintf("%s\n%s\n", resA, resB)
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resA = gridStyle.Render("│")
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resB = gridStyle.Render("│")
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resA = gridStyle.Render("│ ")
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resB = gridStyle.Render("│ ")
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}
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if i != 0 && i%(cellsPerSection*cellsPerSection*sectionSize) == 0 {
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res += gridStyle.Render("├")
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res += gridStyle.Render("├─")
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for section := 0; section < sectionSize; section++ {
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for sectionCell := 0; sectionCell < cellsPerSection; sectionCell++ {
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res += gridStyle.Render("───")
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}
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if section < sectionSize-1 {
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res += gridStyle.Render("┼")
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res += gridStyle.Render("┼─")
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}
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}
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res += gridStyle.Render("┤") + "\n"
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}
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}
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res += gridStyle.Render("└")
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res += gridStyle.Render("└─")
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for c := 0; c < cellsPerSection*sectionSize*3; c++ {
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res += gridStyle.Render("─")
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if c == cellsPerSection*sectionSize*3-1 {
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@ -84,7 +91,7 @@ func (f *field) View(p *Point, sectionSize, cellsPerSection int) string {
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break
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}
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if c%(cellsPerSection*3) == cellsPerSection*3-1 {
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res += gridStyle.Render("┴")
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res += gridStyle.Render("┴─")
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}
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}
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return res
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@ -25,7 +25,7 @@ func NewModel(sectionSize, cellsPerSection int) model {
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fieldSize: sectionSize * cellsPerSection,
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sectionSize: sectionSize,
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cellsPerSection: cellsPerSection,
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state: state.New(sectionSize, cellsPerSection),
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state: state.New(sectionSize, cellsPerSection, true),
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}
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return m
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